8/29/2023 0 Comments X men legends 2 rise of apocalypse![]() ![]() Character Files now have their KB size greatly reduced: The only shared models that are included in there so far, are grenades, missiles, and additional entities that my Sentinel Mod couldn't hold in his. ONLY STORE ADDITIONAL MODELS IN THERE WHEN YOU REALLY NEED TO. The permanent.fb also has it's limits which can cause Menu textures not to load properly should the limit ever be met. ![]() ![]() It can also store additional models and have them become shared if your custom character can't hold too many in their packaging file. No longer will you have to include any texture_effect.igb in a character's packaging file since texture effects will now be read through the Permanent.fb. This file now holds all the texture effects for every hero and enemy in the game. Permanent.fb: - Located in packages\generated\maps\package\ of the assetsfb.wad's structure.
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